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The Training Hall the students walked into reminded them of the one they used for practicing dimensional magic.
The room was 30 meters (98 feet) long and 20 meters (66 feet) wide. It was big enough to easily accommodate double their numbers. However, while the dimensional magic Training Hall was completely empty, the Magic Creation one was filled with what looked like an old telephone box made of transparent crystal.
Right in front of each telephone box, there was a holographic horizontal bar that reminded Lith the combo counter of games like "Dance Dancer Uprising". All in all, the place looked more like an arcade rather than an academy’s facility.
"First things first, you should take out your own Codex." Professor Nalear showed them the book she had distributed during the first lesson.
"As a warm up exercise, each one of you will pick two magical words of their own choice from their Codex and input them in the Sensor Booth." She pointed at the crystal phone box.
"All the possible combinations are known. They generate a mana flow that has been thoroughly researched and the Booths are capable of sensing. Let me give you an example." She walked inside an empty Booth, leaving the door open.
Nalear placed her hand on the crystal wall in front of the holographic counter.
"First, you need to imprint your station with your mana. Then say out loud the spell you have decided to create. In my case is Infiro Gata." According to the Codex, it was supposed to create a ring of fire. The Booth emitted a red glow while powering up and so did the holographic counter.
"Now the device knows what kind of energies are going to be employed and how to protect me from them. I suppose you all remember the dangers of casting a spell incorrectly."
The class nodded in unison. Lith too had almost died multiple times while learning his first tier one fake magic spell when he was still six years old. A mistake in the magic words’ pronunciation or in the hand seals could have unpredictable consequences.
"Well, creating a new spell is even more dangerous, that’s why it’s a subject explored only during the fifth year. A complete spell is safe for the caster. Even if you mess up with it the worst it can happen is for its effect to go haywire.
"The magic signs for low tier spells determine the amount of mana which will be employed and how it interacts with the elemental energies. Using the wrong signs can directly harm your bodies. The bigger the mistake, the bigger the damage you may sustain. This is especially troublesome for attack spells.
"That’s why we’ll start with spells that are barely tier one to give you solid foundations. I’d like to tell you that the Sensor Booths can block anything, but it would be a lie. They can only shield you up to tier two spells and some of the weaker tier three ones.
"The purpose of this exercise is to let you safely experience the flow of your mana while you are creating low tier spells. Only then we will move to more powerful spells against which there is no protection but skill and experience.
"It’s important you become familiar with identifying the correct signs and finding the right words. The Codex only contains the most common and safe magical words. Truly powerful spells require you to make adjustments."
"I have always thought that spells made from our own mana couldn’t harm us." Quylla asked. "Why is this different?"
"Because a correctly performed spell is part of you, like your hair or your skin. A messed up spell is composed of discordant energies which make no distinction between friend and foe."
"Did I risk my life while creating my personal spells back at my village?" Quylla shivered at the thought of how dangerous ignorance was.
"Not really." Nalear patted her shoulder, trying to reassure Quylla.
"Light magic is the magic of life, it’s mostly harmless. It requires a monster failure to inflict damages with a low tier light spell, otherwise a failed chant simply has no effect. You and Lith are lucky.
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